Code Realize

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                 Standard take on the Arsene Lupin Universedivider
Code Realize is a visual-novel project by Aksys Games of the Otome genre. Otome primarily has a romance theme to its storyline and here we have a female protagonist named Cardia who comes from royalty.

Story

Cardia learns she has poison thoughout her body and the gem in her chest seems to have the story behind all this. Eventually ends up in the company of Arsene Lupin (the gentleman thief) and his associates whom decide to help her solve the mystery of her gem and the story behind her father. For those unfamiliar with the Arsene Lupin he is known to be stealthy as he steals from high security facilities with a London setting and has a bit of a romantic charm to his persona as well.

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Dragon Quest Heroes

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Dragon quest has a long history dating back to the Famicom/NES day. It has popularity surpassing even Final Fantasy in the land of the rising sun. Creator Yuji Hori along with an external development team – Omega Force – have decided to give fans a taste of things to come with the release of this Dynasty Warriors-styled Dragon Quest Game. Musou is the name of the genre Dynasty Warriors utilized and there have been many Game IPs that have been jumping on the musou bandwagon as well. Dragon Quest is a recent one and has added in a few RPG elements into the mix as well such as utilizing magic and being able to upgrade equipment and such.

Story

The story is your quintessential save the world trope with darkness threatening to spew over the land unless it is stopped by a certain cast of heroes. These heroes consist of Lucas and Aurora who are captains of the Royal Guard. Together with other characters joining along the way they must defend the kingdom of Arba from Velesco who wants to awaken the black dragon Shadroth.

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Virtues Last Reward

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Virtues Last Reward was developed as a sequel to the title 999 developed by Spike Chunsoft. Once again the story revolves around people being trapped inside a facility without knowing how they got there in the first place. It is their task to find out where they all are and who everyone is.

Story

Trapped in an unknown facility they awaken to find themselves trapped inside a facility. The protagonist you plays as, Sigma, is awakened inside an elevator alongside another character named Phi.Once they escape they meet Zero Jr. along with the other trapped players who are told they are all part of a project known as the nonery game. Rules are then explained, especially about the bracelets they are each equipped with. They are allocated a certain amount of BP (Bracelet Points) and once a person reaches 9 on their bracelet they are able to escape though the door labeled 9 in the very room where they currently stand however, if they reach 0 they will receive death through chemicals laden without their bracelets. Furthermore. each round of the game will pair characters either with the same or different people depending on the colour of their bracelet.

Points as allocated through voting which takes places in the AB rooms. Each person must choose between ally or betray. Points will either be rewarded or subtracted depending on how the other characters partner votes. Trust is the key factor in the nonery game.

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Retro Gaming – Teenage Mutant Ninja Turtles III: The Manhatten Project

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Turtle Power

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The third entry in the Ninja Turtle library for the NES developed by Konami and released in Japan in 1991 and 2 months later in 1992 for North America. Unlike the previous two entries which had their own respective arcade versions this one was developed solely for the Famicom/Nintendo Entertainment System.

Story

While on vacation the turtles find themselves relaxing on a sunny beach and watching the news who their friend April O’Neil is shown reporting when suddenly her broadcast becomes hijacked. April finds herself kidnapped by the turtles arch nemesis ‘Shredder’ who states that he has turned Manhattan into a floating island and if they want things back to normal including the return of their friend they must follow him to his lair.

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Journey

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An unforgettable audiovisual experience; a true Studio Ghilbi-esque game

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This title is developed by an indie developer known as ‘thatgamecompany’ and is published by Sony Computer Entertainment. The concept is quite simple and you play a lone robot-esque person as you traverse a desert (your starting point).

Story

Story is not the focal point of this title as the experience is the central component for this game. There is no narrative to be seen here as the experience is driven by the player and the on-rails pathway.

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Next Generation

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At last I bit the bullet and ponied up for a next=gen console; such a sleek design and a hefty import price tag for the white Japanese model as well. If only Sony knew how much some of us value our colors here in North America.

 

IMG_0361.JPGNext generation graphics at it’s finest.

The vivid colours really highlight the aesthetics of Dragon Quest Heroes. One thing I like about PS4 is the true use of AA (Anti-Aliasing); no jagged edges around polygons in sight. Even with the latest model console the fan speed is still quite loud compared to older hardware, but nothing that will be too irritable as to hamper your enjoyment.

Look forward to Playstation 4 game reviews down the line.